Achievement Pathways

Scouts | Terrain is the website where all youth sections can explore, take on and achieve the various badges and awards of the Scouting movement, as well as log their experience. Each section uses the same basic system but as members grow and move through the sections, the challenge and complexity increases.

Logging in

In order to login to Scouts | Terrain the first time, you will need to enter your Scout Membership number and your password will be the member’s birth date in the following form: YYYY-MM-DD. For example, if the birth date is the 14th of August, 2015, the password would be 2015-08-14 (make sure to include the hyphens – ).

Badge Placement

Badge Placement for All Sections

Introduction to Scouting

When you first enter Scouting you will do Introduction to Scouting.

World Scout Emblem

Introduction to Scouting / Section

When you first enter a Section, you will do Introduction to Section.

Joeys
Cubs
Scouts

Milestones

The Program Essentials of Scouting are completed through Participating in, Assisting with or Leading activities at regular meetings and in time the youth member may be awarded their Milestone achievements. These activities are themed around 4 areas: Community, Outdoor, Creative and Personal Growth Challenges.

Milestone 1
Milestone 2
Milestone 3

Outdoor Adventure Skills

The Core Areas are the key Scouting skills that most Scouts will be able to complete. The Specialist Areas focus on particular skills that Scouts might want to explore.

Core Areas
Bushcraft
Bushwalking
Camping

Bushcraft will split into two streams at higher levels:

  • Pioneering
  • Survival Skills
Specialist Areas
Land based
Alpine
Cycling
Vertical

The streams to be found in each area are:

  • Alpine – Cross-country skiing, Downhill skiing, Snowboarding, Snow-camping and Snow-shoeing
  • Cycling – Cycle Touring, Mountain Biking
  • Vertical – Abseiling, Canyoning, Caving, Climbing
Water based
Aquatics
Boating
Paddling

The streams to be found in each area are:

  • Aquatics – Snorkelling, Scuba Diving, Lifesaving, Swiftwater Safety, Surfing
  • Boating – Sailing, Windsurfing
  • Paddling – Canoeing, Kayaking, Sea Kayaking, White Water Canoeing, White Water Kayaking, White Water Rafting

Special Interest Areas

These are opportunities for Scouts to explore their personal interests or to encourage them to try new things. Youth members form a project goal and then work to achieve it.

Adventure & Sport
Arts & Literature
Creating a Better World
Environment
Growth & Development
STEM & Innovation

Additional Awards

There are also some additional awards that can be gained through experience or by earning certain non-Scouting qualifications.

First Aid
Walkabout Award
Camper Award

Landcare
SES
Their Service – Our Heritage

Peak Awards

The Peak Award is the highest that a youth member can achieve in a given section. To achieve the Peak Award a youth member must:

  • Complete Milestone 3
  • Undertake 6 Special Interest Area projects
  • Reach Stage 1 (Joeys), 3 (Cubs) or 5 (Scouts) in the three core Outdoor Adventure Skills
  • Participate in (Joeys) or Lead (Cubs and Scouts) an Adventurous Journey.
  • Complete (Cubs and Scouts only) a Leadership or Personal Development Course
  • Complete a Personal Reflection
Joey Scout Challenge Award
Grey Wolf Award
Australian Scout Award